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02/20/2010

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  • Guybendov

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You're actually talking about two things here-- One is granular achievement-- which can occur without social interactions. Kongregate has this, hierarchies of point achievements that compel one to play. The second is competition in the real world. We're competitive beasts. The key is to expose it, facilitate it and measure it in healthy ways. When I was teaching, the PE teacher asked a few teachers to wear pedometers to get the students interested in exercise. The teachers immediately began comparing totals when they were posted. People began walking more. The competition did become heated (and occasionally unpleasant). If job related competition had been incorporated in a healthy and non-threatening way it would have been embraced enthusiastically.

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